SEOW Ground War

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The Scorched Earth Online War allows commanders to control the movement and facing of ground units in the campaign. Commanders also have the ability to create new ground units, based upon the availability of reinforcements. Without ground units a side is unable to capture ground objectives (bridges, airfields, etc) and move the frontline. Some maps do not contain ground unit supply points so no ground reinforcements are available to that commander.

  1. Controlling facilities and moving the front line

Ground units are required for a side to gain control of a facility. A facility could be an airfield, a factory, a bridge or any other landscape object. Control is determined as follows: • Are your ground units within 1 km of the facility? • Are there enemy ground units within 1 km of the facility?

As long as there are enemy ground units within 1 km of the facility is status will be in dispute. The table below shows facility status based on ground units in the vicinity.

Table 3 - Ground Facility Control
Ground Units Belong to: IFriendly Unit within 1 km Enemy within 1 km
Friendly Unit within 1 km Friendly controlled In dispute
Enemy within 1 km In dispute Enemy controlled

The front line is determined based on the control of ground facilities and by the locations of “controlling units”, i.e. aircraft, armour and mechanized infantry (halftracks)

  1. Ground unit recon

Ground units provide reconnaissance information to the commander in a similar fashion to successful recon flights. When an enemy ground unit moves to within a unit’s spotting range a recon report is made. This report is generated by Scorched Earth and will be marked on the map with the usual hour delay (if the enemy unit is spotted during the 06:00 mission you will see the report on your map interface for the 08:00 mission).

The spotting range examples are: mechanized infantry 5 kms and tanks 2 kms. Ships have a much larger spotting range but the can only detect other naval units.

  1. Ground Unit Combat

Ground units will fight it out in the IL-2 missions flown as part of campaign. The results of these combat engagements is read from the log file by the DCS when analyzing a mission. Combat results are subject to the 1 hour delay for all intelligence information from ground units. Unit destruction icons are placed on the map interface to aid the commander in planning missions.