Search found 6 matches

by FSNS_JPV
Sat 02 Feb 2008 7:30 pm
Forum: Technical Discussion
Topic: Filtering restarts when parsing logfile
Replies: 2
Views: 1244

Filtering restarts when parsing logfile

Hi, currently if the mission is restarted after it has begun, you get two entries in the logfile. When parsing, DCS apparently picks the first one of these, so we get the wrong results in our campaign. I've been able to clean these from the database and report the correct mission again, but it's get...
by FSNS_JPV
Tue 22 May 2007 9:44 am
Forum: Technical Discussion
Topic: Weird behaviour in Ardennes
Replies: 12
Views: 4854

If it was Normandy data in the Highways table, all the rows would be labelled with Normandy instead of Ardennes and presumably it wouldn't work at all. We are running a Normandy campaign together with this one in the DCS using a separate database. Could it be that DCS is mixing up the databases some...
by FSNS_JPV
Mon 21 May 2007 1:57 pm
Forum: Technical Discussion
Topic: Weird behaviour in Ardennes
Replies: 12
Views: 4854

One thing to do is to go to the Ardennes folder in the MP4 and edit the sector PHP file, turning ShowRoads to true. Then reload your MP4 sector view - this will render all the Ardennes roads found in the Highways table. I tried this, and it seems all the roads show up just fine. Indeed the units tr...
by FSNS_JPV
Sat 19 May 2007 1:38 pm
Forum: Technical Discussion
Topic: Weird behaviour in Ardennes
Replies: 12
Views: 4854

Actually blue missions are made with IE7 and red with Firefox & IETab, but both are messed up. I tried emptying the database and reloading the data, but it didn't help. We are using Normal setting for complex ground movement, so ground units should stick to the roads. Indeed it seems they are tr...
by FSNS_JPV
Sat 19 May 2007 1:04 pm
Forum: Technical Discussion
Topic: Weird behaviour in Ardennes
Replies: 12
Views: 4854

Weird behaviour in Ardennes

We recently started a test campaign in Ardennes, placing a few units and planes on both sides. In the planner interface everything seems normal, but in the generated mission the waypoints for ground units are all messed up, as if they are following some imaginary roads. Here is a screen shot and the...
by FSNS_JPV
Sat 19 May 2007 12:43 pm
Forum: Technical Discussion
Topic: Missing road in Normandy
Replies: 2
Views: 1578

Missing road in Normandy

On Normandy map there seems to be a small bit of road that hasn't been mapped in the small village in grid L5. I added the route manually to the Highways table in the database: 4997, 113900, 42500, 20, 1, Normandy 4997, 113500, 42500, 20, 2, Normandy 4997, 113100, 42900, 20, 3, Normandy However, see...