Search found 32 matches
- Wed 11 Jun 2014 10:21 pm
- Forum: Campaign Development Notes
- Topic: 150mm Howitzer
- Replies: 4
- Views: 8788
Re: 150mm Howitzer
Changed Pak35 from KwK37 to CannonM6x37
- Sun 08 Jun 2014 2:31 pm
- Forum: Campaign Development Notes
- Topic: 150mm Howitzer
- Replies: 4
- Views: 8788
Re: 150mm Howitzer
http://www.lexikon-der-wehrmacht.de/Waf ... msFH18.htm
http://www.flamesofwar.com/Default.aspx ... _cat_id=63
for the first post and
IL2 Technics for the second
http://www.flamesofwar.com/Default.aspx ... _cat_id=63
for the first post and
IL2 Technics for the second
- Sun 08 Jun 2014 8:33 am
- Forum: Campaign Development Notes
- Topic: 150mm Howitzer
- Replies: 4
- Views: 8788
Re: 150mm Howitzer
45MM Russian ATG uses the KWK37 cannon from a PzIVE. We think the 20K from the T-26 and BT-7 is a more natural fit.
- Fri 06 Jun 2014 11:44 pm
- Forum: Campaign Development Notes
- Topic: 150mm Howitzer
- Replies: 4
- Views: 8788
150mm Howitzer
"Against the Soviet Union however, the sFH 18 proved to be greatly inferior to the Red Army corps artillery 122 mm gun (A-19) and 152 mm ML-20 gun-howitzer, whose maximum range of 20.4 kilometres (22,300 yd) and 17.3 kilometres (18,900 yd) allowed it to fire counter-battery against the sFH 18 w...
- Mon 28 Apr 2014 9:12 pm
- Forum: Campaign Development Notes
- Topic: Operation Platinfuchs by Warg
- Replies: 2
- Views: 7227
Re: Operation Platinfuchs by Warg
The order of battle is perfect for the new feature that adds forces as we go.
- Sat 22 Mar 2014 2:56 pm
- Forum: General Discussion
- Topic: Rest in Peace, Peter Millar.
- Replies: 20
- Views: 110788
Re: Rest in Peace, Peter Millar.
Hi all. Pete always makes you feel like he is right there with you. I will always vividly remember a Red Orchestra game where I was crawling through rubble and we had a T-34 lobbing shells into the room. The way he said "Fix bayonettes" as he crawled along side....the distance between New ...
- Fri 24 Jan 2014 7:07 pm
- Forum: Technical Discussion
- Topic: SEOW v7 Planning
- Replies: 93
- Views: 33805
How about this cover for the icon? I think it really captures the moment but I can envision your concerns with copyright laws shaping up. http://www.amazon.com/The-Rzhev-Slaughterhouse-Forgotten-1942-1943/dp/1908916516 I think the guy on the ground would be happy to see he made a lasting contribution.
- Tue 12 Nov 2013 9:51 am
- Forum: Campaign Development Notes
- Topic: Operation Toenails - A Campign Idea for SEOW
- Replies: 7
- Views: 13871
- Tue 13 Aug 2013 2:15 pm
- Forum: General Discussion
- Topic: Would This Campaign Interest You?
- Replies: 9
- Views: 10995
In game production is essential to attracting bombers to a campaign. A working production model greatly simplifies the workload of the admin while greatly enhancing the need for strategic thinking and logistical planning of the participants. The limiting of the admin physically placing units into va...
- Tue 02 Jul 2013 1:29 pm
- Forum: Technical Discussion
- Topic: Recon Levels by Sector
- Replies: 5
- Views: 2234
A way to do this is to initialize the campaign in parts with the recon parameters you are after. -Build the Island defenses with recon set to start at 50%. -Save the object mission data file -flush -build the aircraft and ships part of the template and start recon at 0%. -take the data from the save...
- Tue 18 Jun 2013 2:14 pm
- Forum: Campaign Development Notes
- Topic: "The Bitter End" April 1945 Holland
- Replies: 24
- Views: 24829
- Mon 05 Nov 2012 12:33 pm
- Forum: General Discussion
- Topic: Propaganda effects
- Replies: 11
- Views: 11988
S! It would give a touch of realism but you would need to have a realistically designed campaign to achieve that. Realistic proportion of planes to ground troops and I have yet to see anything close to this in the SEOW world. Not many people like that level of realism, some have even called it draco...
- Thu 26 Jul 2012 8:38 am
- Forum: General Discussion
- Topic: SEOW false positive Virus scan
- Replies: 8
- Views: 5256
- Wed 11 Jul 2012 12:01 pm
- Forum: General Discussion
- Topic: SEOW as a Strategy Game
- Replies: 30
- Views: 18740
- Fri 06 Jul 2012 2:11 pm
- Forum: General Discussion
- Topic: SEOW as a Strategy Game
- Replies: 30
- Views: 18740
A simple 2 step process could enhance our experience. 1. Identify exactly what you want to do 2. Do it The only reason we have any troubles is because we invest our time trying to bend and merge what we like into a workable solution for others who may or may not like what we like. If we instead try ...