Recon Levels by Sector
Moderator: SEOW Developers
Recon Levels by Sector
I'm working on Malta again and would like the Italians to have good Intel on Malta itself but no Intel on shipping. Is there and easy way to make this work? I was thinking a neutral spy or something as an Italian spy would just get killed by flak etc.
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- Posts: 2211
- Joined: Mon 08 Jan 2007 11:10 pm
- Location: Perth, Western Australia
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- Posts: 32
- Joined: Sun 14 Jan 2007 3:32 pm
- Location: North Atlantic
A way to do this is to initialize the campaign in parts with the recon parameters you are after.
-Build the Island defenses with recon set to start at 50%.
-Save the object mission data file
-flush
-build the aircraft and ships part of the template and start recon at 0%.
-take the data from the saved object mission data and copy and paste it into the existing build
If you log in as the opponent you should see scattered objects on the islands, no aircraft and no ships.
-Build the Island defenses with recon set to start at 50%.
-Save the object mission data file
-flush
-build the aircraft and ships part of the template and start recon at 0%.
-take the data from the saved object mission data and copy and paste it into the existing build
If you log in as the opponent you should see scattered objects on the islands, no aircraft and no ships.
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- Posts: 302
- Joined: Fri 13 Apr 2007 1:13 pm
- Location: Italy
Code: Select all
UPDATE
`ObjMissionData`,
`Object_Specifications`
SET
`ObjMissionData`.`Recon_Percent` = 0
WHERE (
`Object_Specifications`.`Object_Type` = `ObjMissionData`.`Obj_Type`
AND `Object_Specifications`.`Object_Class` LIKE "S%"
AND `ObjMissionData`.`Mission_Name` = "your mission_name string.mis"
) ;
22GCT_Gross