Search found 5 matches
- Sun 28 Jul 2013 8:00 pm
- Forum: Technical Discussion
- Topic: Invalid unit type - rocket
- Replies: 1
- Views: 1209
Invalid unit type - rocket
Hey all, I am building a mission on Channel1942. When I place V2_ramp, V2_air, Fi103_V1_ramp, Fi103_V1_air I get an error when initializing a campaign. SEDCS::Campaign Template format error in file Operation Lion.mis Invalid unit type listed in the Rockets section of the template file. 1_Rocket has ...
- Mon 25 Feb 2013 5:55 pm
- Forum: Technical Discussion
- Topic: New Asia-Pacific Maps
- Replies: 3
- Views: 1533
- Wed 13 Feb 2013 1:35 pm
- Forum: Technical Discussion
- Topic: Create Road Supply Point
- Replies: 3
- Views: 1605
- Wed 13 Feb 2013 2:55 am
- Forum: Technical Discussion
- Topic: Create Road Supply Point
- Replies: 3
- Views: 1605
Create Road Supply Point
Hi all, I am creating a template for the Africa_NE sector. I am having trouble with the "Create Road Supply Point" in the MP. What units are considered HQ units? Is it units with Command_Control in the Object_Specifications table? Showing the entire sector, it says, "There are no HQ u...
- Sun 10 Feb 2013 2:20 am
- Forum: Technical Discussion
- Topic: Unknown object type
- Replies: 1
- Views: 995
Unknown object type
Hi all, I am creating a template for the Africa NE map. I have placed some German tanks on the map. When I go to initialize the campaign, i receive the error SEDCS::modUtilities.strObjectClass: unknown object type Stab_sPzAbt_Tiger I do have HistorySFX Mod objects checked. Do I need to add the objec...