Turncated Naval and Ground Missions. . .

For bug reports and fixes, installation issues, and new ideas for technical features.

Moderator: SEOW Developers

Post Reply
Darkcrest
Posts: 16
Joined: Sun 24 Aug 2008 11:31 pm

Turncated Naval and Ground Missions. . .

Post by Darkcrest »

*S* All,

Heya Folks, Darkcrest of the VBF-12 here again with another issue. . . LOL

Here is the situation:
On the DCS, when intializng capmaigns, there is the option to Turncate Naval and Ground forces. Which, as I understand it, Naval and Ground movement will take place should a clock advance go on, and if they have been assigned to move in the first place.

Last night we ran a 1 hour long mission. I let the mission run the entire 1 hour, even a little over, just to be sure. In the game the Naval and ground forces moved. However, on the mission Planner, I get X number of missions planned for the next hour and the units are STILL in the same spot they started in.

So, somewhere I have messed up, and not selected something or done something else wrong. What am I missing?

Thanks in advance,
DC
Image
IV/JG7_4Shades
Posts: 2211
Joined: Mon 08 Jan 2007 11:10 pm
Location: Perth, Western Australia

Post by IV/JG7_4Shades »

See my reply about Fog Of War to your other post.

Cheers,
4S
IV/JG7_4Shades
SEOW Developer

Image
Post Reply