In the Iron Front world we now have automatic generation of rivers/coasts based on IL-2 map structures.
Next, airbases and pontoon bridges ...
Cheers,
4S
Water Features now available
Moderator: SEOW Developers
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- Posts: 2211
- Joined: Mon 08 Jan 2007 11:10 pm
- Location: Perth, Western Australia
Water Features now available
IV/JG7_4Shades
SEOW Developer
SEOW Developer
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- Posts: 2211
- Joined: Mon 08 Jan 2007 11:10 pm
- Location: Perth, Western Australia
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- Posts: 2211
- Joined: Mon 08 Jan 2007 11:10 pm
- Location: Perth, Western Australia
Re: Water Features now available
Bridges are working fine in meta-SEOW missions now. The problem is that AI units don't appear to be able to use them properly - this appears to be an Arma 2 bug. The work-around is for humans to drive vehicles over bridges, team-switch to AI individuals and walk them over bridges, or to load squads onto trucks and drive them over bridges etc.
IV/JG7_4Shades
SEOW Developer
SEOW Developer
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- Posts: 2211
- Joined: Mon 08 Jan 2007 11:10 pm
- Location: Perth, Western Australia
Re: Water Features now available
Airbases/runways now available, and roads being revised.
IV/JG7_4Shades
SEOW Developer
SEOW Developer
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- Posts: 2211
- Joined: Mon 08 Jan 2007 11:10 pm
- Location: Perth, Western Australia
Re: Water Features now available
*) Water features can either be coastal (waves, surf noise etc) or inland (still water), according to map generation option.
*) Roads have been revised to comply with SEOW Highways and Railways.
*) Bridges are now dynamic, dependent on their SEOW damage state.
*) Random aircraft fly-by operations are now supported (for atmospheric effect, rather than combat ops).
*) Every IF crew member in every unit in the entire SEOW campaign is now tracked individually and displayed in the MP.
New SEOW release is imminent.
*) Roads have been revised to comply with SEOW Highways and Railways.
*) Bridges are now dynamic, dependent on their SEOW damage state.
*) Random aircraft fly-by operations are now supported (for atmospheric effect, rather than combat ops).
*) Every IF crew member in every unit in the entire SEOW campaign is now tracked individually and displayed in the MP.
New SEOW release is imminent.
IV/JG7_4Shades
SEOW Developer
SEOW Developer
Re: Water Features now available
What a huge work! Thanks Mike ^^
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- Posts: 2211
- Joined: Mon 08 Jan 2007 11:10 pm
- Location: Perth, Western Australia
Re: Water Features now available
In the box! Thanks Mike for the most advanced wargame I have ever seen and on which we spent so many hours of pure pleasure