I due a right answer to my Friends/Opponent of Great 102°, keeping present that, all these considerations, are only my personal opinions.
102nd-YU-Mornar wrote:OK, I must say something about balanced campiagn.
From the position of Il2 fighter pilot it could appear that US side was in great advantage
Agree
(we could talk about that, also, if we know performance of Raidens, N1K1s, ... but never mind...),
Introduced becouse Zeros were not in condition to reach B-24 and P-47 at high quote, or to shot down an Avenger in combat due to the lack of heavy ammunition (only 30 rounds per cannon).
but I convince you...from the eyes of Naval officer (that`s me for everyone who dont know me:D ), this campaign, from strategic point of view, greatly favorise IJ side. Viff, Chap, Classic and others heard me when I said: "we can never win this"
You won.
It means that or you had in front very weak opponents or that some possibilities the Game Designers had given to you.
And I will say why...
First, IJ side was in defence, and that is already advantage, cose in strategy in armies and navies all over the world, the basic fact is that if you want to capture some point, attacking side MUST have ratio 3:1 - MINIMUM.
Correct
Second, IJ forces were already on islands, holding CPs, so IJ side started with advantage of 210.000 points (120.000 points if we count capital forces). Smartly placed on island grd forces could be undestructable.
The Advantage was the estimation of Game Designers, due to the fact that you won, the estimation seems correct (see comment #3)
Third, US started campaign in most delicate and the most dangerous phase of operation - approaching the islands with transport ships. I don`t have to say anything about this anymore
This is the Real Delicate question. The only weak point of Allied front were troop trasports, infact the only way Japs could stop you.
But, due to the fact that some transport arrived, we can return to the answer 3: Or you were very able or your Opponents not so skilfull.
At the end of the day, Game designers have seen right, considered the Result.
Fourth, total apsence of landing boats and amphibious vehicles on transport ships. I don`t know what commander would try to perform landing and making bridgehaed on island with big and slow transport ships full of MArines, if there can be expected hard resitance. Ships come to some point, and then landing crafts, and amphibious vehicles come on scene.
Agree.
I don't know if technically we can do something on this aspect, which in anycase remain confined in the low developement of sea warfare of IL-2 engine.
Fifth, IJ side had full landbased fields and ground RADARs, just in area of operations. I can not emphasize enough how big advantage is this.
Very often Jap Radar were shutted very early by bomber raids, with the result that Jap were not in condition to know if, on his own Airport, were or not enemy incursions.
I agree with this possibility, but at least a sort of Watcher, informing how is the situation, not far 100km, but only above the home roof has to be foreseen, do you think is it reasonable?
We played many missions being blind in our home.
On the other side Allied had Radar everywere, moreover I.F.F.
Have I to emphasize enough how big advantage is this?
I don`t want to make any flamewar, just wanted to point out some other view.
Absolutely agree. These discussions are made with the only aim to find the best common points between the Parties, in order to organise next Campaigns in the best way, with mutual satisfaction.
At least but not the last I have to congratulate with Mornar, and in general with the Strategos of Allied Team, for the accurate moves of USA Fleet which put us in trouble many times
Very good Fleet Commander
Best Regards
Cip