Hosting/Technical etc

Sharing tall stories of the Illustrious Blitz Campaign together.
II/JG77Hawk_5
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Post by II/JG77Hawk_5 » Sat Aug 18, 2012 12:39 pm

Mission was run with the takeoff error at Syracusa SPB which I found was caused by the landing point co-ordinates being incorrect so that IL2 did not recognise the SPB and stacked everything in same spot. This has been corrected and takeoff point adjusted so that SPB in MP is correctly indicating true vector of 169 deg. Other SPB's are being checked.

Analyze error message about something regarding installation damage can't change from null to string. Lost message when I grabbed other data to clipboard. Found Holding field in Industrial Installations had a lot of null values in new factories so setting them to empty in case that is cause.
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II/JG77Hawk_5
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Post by II/JG77Hawk_5 » Sat Aug 18, 2012 2:27 pm

Remaining sea plane bases checked to ensure landing point is correct as per FMB. There were some small errors. Takeoff points adjusted so that takeoff vector is also correct (only when landingpoint mode set in ATC).
Two bases have seperate points for takeoff and landing (Calafrana and Carthage) and the operation of these seperate points and the correct indicated vector checked ok and set ATC to normal. I'll do a bit of testing with these 2 bases as well to check SEOW operation.
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IV/JG7_4Shades
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Post by IV/JG7_4Shades » Sat Aug 18, 2012 7:59 pm

Thanks 5.
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WTE_Ikey
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Post by WTE_Ikey » Sat Aug 18, 2012 9:55 pm

Thanks for those corrections _5
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II/JG77Hawk_5
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Post by II/JG77Hawk_5 » Sat Aug 18, 2012 11:00 pm

The error was same as last time.

SEDCS::modMissionAnalyzer.subLoadInstallationDamageValues: 13 Conversion from type 'DBNull' to type 'String' is not valid.
Error : 13
Description : Conversion from type 'DBNull' to type 'String' is not valid.

I assumed this was in regards to Industrial Damage but there were no fields in damage values that were set as Null. Not sure on this one now.
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Post by WTE_Ikey » Fri Aug 24, 2012 5:20 am

Axis Plans are in & rtg for Saturday.
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Post by II/JG77Hawk_5 » Sat Aug 25, 2012 6:06 am

II/JG77Hawk_5 wrote:Remaining sea plane bases checked to ensure landing point is correct as per FMB. There were some small errors. Takeoff points adjusted so that takeoff vector is also correct (only when landingpoint mode set in ATC).
Two bases have seperate points for takeoff and landing (Calafrana and Carthage) and the operation of these seperate points and the correct indicated vector checked ok and set ATC to normal. I'll do a bit of testing with these 2 bases as well to check SEOW operation.
I did some more checking and found the headings incorrect for Calafrana and Carthage and set them as other bases to use the single landing point with a 100M runway in the correct heading as found taking off from those SPB's. This should not impact any flights.
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Post by II/JG77Hawk_5 » Sat Aug 25, 2012 6:24 am

Allied planning all set for tonights mission.
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Post by II/JG77Hawk_5 » Sat Aug 25, 2012 12:07 pm

Mission hosted ok and was built and reported ok with no messages. Yay!
Weather improving.

3 issues during mission:

Ikey landed but no landing or leaving event recorded in eventlog so recorded as crashed. Maybe a smoke tap was needed post landing within 1500mtrs of SPB landing point to record landing position? Its been a long time since I flew a seaplane in SEOW and can't recall if that is needed but have a feeling this is the case. Offline testing shows no landing event in eventlog for a player flown seaplane.

Hayzee had a random eject event happen without apprently touching anything?! Eventlog shows Hayzee tapped wingtip smoke at the exact same time as the eject command. Looks like you need to remap your wingtip smoke keystroke or eject or both so this doesn't happen again.

Host seat/radar base was lost at around the 1 hour mark for second mission in a row. Looks like the heavy wind is affecting the host seat aircraft to the point of bouncing off the runway and blowing up! I'll take that as a radar malfunction mid mission.

Planning open for next mission.

Cheers,
5
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Post by WTE_Ikey » Sat Aug 25, 2012 9:24 pm

Thanks _5, I'll just go with the wingtip smoke for SPB flight unless 4Shades enlightens us further.

Any ideas on the Supply Drop limits issue for Blue? There's currently 19 , down from about 23 & still not able to place another.
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Post by II/JG77Hawk_5 » Sat Sep 01, 2012 6:36 am

Allied and Axis ready to go for tonights mission.
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Post by II/JG77Hawk_5 » Sat Sep 01, 2012 6:37 am

WTE_Ikey wrote:Thanks _5, I'll just go with the wingtip smoke for SPB flight unless 4Shades enlightens us further.

Any ideas on the Supply Drop limits issue for Blue? There's currently 19 , down from about 23 & still not able to place another.
I still have no idea on the supply drop limitation issue. Nothing we tested made a difference.
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IV/JG7_4Shades
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Post by IV/JG7_4Shades » Sat Sep 01, 2012 9:11 pm

Incorrect Campaign_Settings table (new dev fields required) - fixed. Each side now has a limit 40 supply drops able to be active at the same time. This was an arbitrary choice (by me) and can be altered easily through a DB edit if people want a different value.

Cheers,
4S
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Post by II/JG77Hawk_5 » Sun Sep 02, 2012 4:17 am

Thanks 4Shades!
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Post by WTE_Ikey » Sun Sep 02, 2012 6:37 pm

Thanks 4Shades.
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