Next Mission planning
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- Posts: 933
- Joined: Sun Feb 17, 2008 6:36 am
- Location: Central Coast NSW Australia
Next Mission planning
I beleive all Bordurian plans are ready to go for next mission.
Ready when you are guys!!
Ready when you are guys!!
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- Posts: 2029
- Joined: Sat Jan 26, 2008 3:07 am
- Location: Perth, Western Australia
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- Posts: 933
- Joined: Sun Feb 17, 2008 6:36 am
- Location: Central Coast NSW Australia
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- Posts: 424
- Joined: Fri Feb 01, 2008 8:02 am
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- Posts: 933
- Joined: Sun Feb 17, 2008 6:36 am
- Location: Central Coast NSW Australia
-
- Posts: 933
- Joined: Sun Feb 17, 2008 6:36 am
- Location: Central Coast NSW Australia
-
- Posts: 933
- Joined: Sun Feb 17, 2008 6:36 am
- Location: Central Coast NSW Australia
-
- Posts: 933
- Joined: Sun Feb 17, 2008 6:36 am
- Location: Central Coast NSW Australia
-
- Posts: 933
- Joined: Sun Feb 17, 2008 6:36 am
- Location: Central Coast NSW Australia
-
- Posts: 933
- Joined: Sun Feb 17, 2008 6:36 am
- Location: Central Coast NSW Australia
I went looking for the missing bridge in G5 and there wasn't one.
I have found that the road crossing the river in G5 does so without a bridge. In FMB vehicles can also cross at this point.
If attempting to blow a bridge crossing here it wont happen as it doesn't exist at all and the crossing must be considered a shallow section of river or river ford.
In the meantime I'll look into fixing this and putting a bridge into map at this point for later release if considered an original map error.
Edit.
I have corrected the missing bridges and highways data, rebuilt the Highways Intersections table and took the liberty to upload this to the DB. This hopefully fixes the road problems and strange unit movements for good.
Cheers,
Hawk 5
I have found that the road crossing the river in G5 does so without a bridge. In FMB vehicles can also cross at this point.
If attempting to blow a bridge crossing here it wont happen as it doesn't exist at all and the crossing must be considered a shallow section of river or river ford.
In the meantime I'll look into fixing this and putting a bridge into map at this point for later release if considered an original map error.
Edit.
I have corrected the missing bridges and highways data, rebuilt the Highways Intersections table and took the liberty to upload this to the DB. This hopefully fixes the road problems and strange unit movements for good.
Cheers,
Hawk 5
II/JG77Hawk 5
SEOW fanboy of dubious repute
SEOW fanboy of dubious repute