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Next Mission planning
Posted: Wed Mar 17, 2010 8:16 am
by II/JG77Hawk_5
I beleive all Bordurian plans are ready to go for next mission.
Ready when you are guys!!
Posted: Thu Mar 18, 2010 8:53 am
by IV/JG7_4Shades
Been a bit busy - but I should be OK for Friday evening. Squog and Warg and I can try to plan for then.
Posted: Tue Apr 06, 2010 7:58 am
by WTE_Ikey
Bordurians plans been rtg for while now. Just say the word.
Posted: Fri Apr 16, 2010 12:04 am
by WTE_Ikey
I'm on nightshift now through to weekend, pls go ahead & fly it if both sides are ready.
Cheers
Ikey
Posted: Mon May 17, 2010 7:07 am
by II/JG77Hawk_5
Blue missions now planned so we are ready to go for next mission.
Posted: Sat Jun 19, 2010 6:40 am
by WTE_Ikey
Hi fellas,
Should get back to some RL normality again soon, although ping issues with timeouts are still the norm atm. If online flying cant be sorted out quickly I'll still be happy to carry on doing some planning.
On shifts till Wed.
cheers
Ikey
Posted: Wed Jun 23, 2010 6:10 am
by IV/JG7_Warg
Syldavian planning all done.
Posted: Sun Jun 27, 2010 5:13 am
by II/JG77Hawk_5
Bordurian ready to go as well.
Posted: Sun Jun 27, 2010 3:43 pm
by WTE_Ikey
Shift changeover after this Tues so that evening would be good for me.
Posted: Thu Jul 01, 2010 5:25 am
by II/JG77Hawk_5
I found the cause of the "missing" Axis planes and all is ok and as it should be. Mission can be flown without any problems.
Thanks
5
Posted: Thu Jul 01, 2010 5:26 am
by II/JG77Hawk_5
I found the cause of the "missing" Axis planes and all is ok and as it should be. Mission can be flown without any problems.
Thanks
5
Posted: Thu Jul 01, 2010 6:20 pm
by WTE_Ikey
Christ! Not only have I now got a bloody cold but I'm also seeing double.
Posted: Fri Jul 02, 2010 10:16 am
by II/JG77Hawk_5
If you turn your head sideways and look at the screen at just the right distance you'll see the post in 3D!
Posted: Sun Jul 18, 2010 6:04 am
by II/JG77Hawk_5
Bordurian plans in and ready to go.
Posted: Fri Jul 30, 2010 10:59 am
by II/JG77Hawk_5
I went looking for the missing bridge in G5 and there wasn't one.
I have found that the road crossing the river in G5 does so without a bridge. In FMB vehicles can also cross at this point.
If attempting to blow a bridge crossing here it wont happen as it doesn't exist at all and the crossing must be considered a shallow section of river or river ford.
In the meantime I'll look into fixing this and putting a bridge into map at this point for later release if considered an original map error.
Edit.
I have corrected the missing bridges and highways data, rebuilt the Highways Intersections table and took the liberty to upload this to the DB. This hopefully fixes the road problems and strange unit movements for good.
Cheers,
Hawk 5