Hosting/Technical
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- Posts: 933
- Joined: Sun Feb 17, 2008 6:36 am
- Location: Central Coast NSW Australia
Hosting/Technical
Mission hosted by Squog ok and event log returned to me and analyzed.
3 errors during analyze. 2 errors regarding bridges 85 and 86 and a third about recon on industrial infratructure.
Checked DB and see that bridges 85 and 86 are not there so I guess that explains the first 2. This data can be captured and inserted ok before next mission.
3rd error was
"basMissionBuilder.subUpdateIndustrialInfrastructureRecon:3021 Either BOF or EOF is True, or the current record has been deleted. Requested operation requires a current record.
Error 3021
Description......" same comment as above after 3021 etc.
My concern is if there was an event regarding those bridges that requires another analyze when they are in the DB or we let it go?
3 errors during analyze. 2 errors regarding bridges 85 and 86 and a third about recon on industrial infratructure.
Checked DB and see that bridges 85 and 86 are not there so I guess that explains the first 2. This data can be captured and inserted ok before next mission.
3rd error was
"basMissionBuilder.subUpdateIndustrialInfrastructureRecon:3021 Either BOF or EOF is True, or the current record has been deleted. Requested operation requires a current record.
Error 3021
Description......" same comment as above after 3021 etc.
My concern is if there was an event regarding those bridges that requires another analyze when they are in the DB or we let it go?
II/JG77Hawk 5
SEOW fanboy of dubious repute
SEOW fanboy of dubious repute
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- Posts: 2029
- Joined: Sat Jan 26, 2008 3:07 am
- Location: Perth, Western Australia
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- Posts: 2029
- Joined: Sat Jan 26, 2008 3:07 am
- Location: Perth, Western Australia
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- Posts: 933
- Joined: Sun Feb 17, 2008 6:36 am
- Location: Central Coast NSW Australia
-
- Posts: 933
- Joined: Sun Feb 17, 2008 6:36 am
- Location: Central Coast NSW Australia
-
- Posts: 933
- Joined: Sun Feb 17, 2008 6:36 am
- Location: Central Coast NSW Australia
-
- Posts: 933
- Joined: Sun Feb 17, 2008 6:36 am
- Location: Central Coast NSW Australia
-
- Posts: 2029
- Joined: Sat Jan 26, 2008 3:07 am
- Location: Perth, Western Australia
-
- Posts: 933
- Joined: Sun Feb 17, 2008 6:36 am
- Location: Central Coast NSW Australia
With the current version of the MP all supply is now measured in Kg's as well as litres.
I suggest for the purpose of supply consistancy and immersion that we move this campaign over to the latest Object Specifications table.
It should be straightforward and I doubt we will end up in any overloaded unit issues.
Any issue with this?
Cheers,
5
I suggest for the purpose of supply consistancy and immersion that we move this campaign over to the latest Object Specifications table.
It should be straightforward and I doubt we will end up in any overloaded unit issues.
Any issue with this?
Cheers,
5
II/JG77Hawk 5
SEOW fanboy of dubious repute
SEOW fanboy of dubious repute
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- Posts: 933
- Joined: Sun Feb 17, 2008 6:36 am
- Location: Central Coast NSW Australia
Considering we may actually be able to get some time with HQ campaigns I have been reviewing each of them and hasn't SEOW come so far since they were launched.
The ground movement limit in Singapore seems a bit low at 25 considering it is an invasion and defense of the whole peninsula.
I would like to increase movements to at least 35 or 40.
When next SEOW version comes out, introduce barrages although maybe
just as a Japanese capability only.
If anyone involved has a bit of time (yeah right) maybe have a look and see what else may need an adjustment considering current SEOW capabilities.
Cheers,
5
The ground movement limit in Singapore seems a bit low at 25 considering it is an invasion and defense of the whole peninsula.
I would like to increase movements to at least 35 or 40.
When next SEOW version comes out, introduce barrages although maybe
just as a Japanese capability only.
If anyone involved has a bit of time (yeah right) maybe have a look and see what else may need an adjustment considering current SEOW capabilities.
Cheers,
5
II/JG77Hawk 5
SEOW fanboy of dubious repute
SEOW fanboy of dubious repute
-
- Posts: 933
- Joined: Sun Feb 17, 2008 6:36 am
- Location: Central Coast NSW Australia
-
- Posts: 933
- Joined: Sun Feb 17, 2008 6:36 am
- Location: Central Coast NSW Australia
Mission was run ok with devastation being rained down on the Allies.
We did hear messages at beginning of mission for Allied airstart aircraft but crashes occuring a few minutes later. Having a closer look at the map I found that the Allied air supply points are set to zero fuel. This was confirmed in the mission file. If ok I would like to delete the crash events for the aircraft that started in the air with no fuel from the eventlog and re-analyze. After which the supply points should be corrected as well. This basically was all Allied topups and was not due to any action or collisions etc.
Do Axis commanders have any objections?
This should be quick to do as I have backed up the DB post build/pre-analyze.
We did hear messages at beginning of mission for Allied airstart aircraft but crashes occuring a few minutes later. Having a closer look at the map I found that the Allied air supply points are set to zero fuel. This was confirmed in the mission file. If ok I would like to delete the crash events for the aircraft that started in the air with no fuel from the eventlog and re-analyze. After which the supply points should be corrected as well. This basically was all Allied topups and was not due to any action or collisions etc.
Do Axis commanders have any objections?
This should be quick to do as I have backed up the DB post build/pre-analyze.
II/JG77Hawk 5
SEOW fanboy of dubious repute
SEOW fanboy of dubious repute
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- Posts: 933
- Joined: Sun Feb 17, 2008 6:36 am
- Location: Central Coast NSW Australia
Then again, despite all the crash events, the aircraft were not in the destroyed totals and now show as refueling? Even so I'm not sure that the topup flights final total number of aircraft is correct. One top up flight has only one plane. Being a topup I would have thought I was topping up at least 1 plane to make a total of 2 if not 3. Maybe something for a closer look. Its very late/early now, too tired.
II/JG77Hawk 5
SEOW fanboy of dubious repute
SEOW fanboy of dubious repute
-
- Posts: 2029
- Joined: Sat Jan 26, 2008 3:07 am
- Location: Perth, Western Australia
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- Posts: 933
- Joined: Sun Feb 17, 2008 6:36 am
- Location: Central Coast NSW Australia
After all our sorting out before kickoff, build and analyze went smoothly.
Big naval battle and with some friendly damage on both sides.
Warg has noted that a battleship in a task force is staying where it started yet task force is in final position. I saw this battleship in game in nice formation (with no bombs left ) out at sea with other members in line so there is an issue with that task force and why BB isn't included in final position.
New DCS gave me a backup eventlog!!
I have done a little bit of verbose fix up from old obj specs table and things look a bit better. Even tested unit rename on a couple of ships ok.
Supply loaded may need a look as litres and weight are out of whack.
Litres being a factor 10 higher than weight.
Big naval battle and with some friendly damage on both sides.
Warg has noted that a battleship in a task force is staying where it started yet task force is in final position. I saw this battleship in game in nice formation (with no bombs left ) out at sea with other members in line so there is an issue with that task force and why BB isn't included in final position.
New DCS gave me a backup eventlog!!
I have done a little bit of verbose fix up from old obj specs table and things look a bit better. Even tested unit rename on a couple of ships ok.
Supply loaded may need a look as litres and weight are out of whack.
Litres being a factor 10 higher than weight.
II/JG77Hawk 5
SEOW fanboy of dubious repute
SEOW fanboy of dubious repute