Page 1 of 2

Hosting/Technical

Posted: Sat Feb 12, 2011 12:00 pm
by II/JG77Hawk_5
Mission hosted by Squog ok and event log returned to me and analyzed.
3 errors during analyze. 2 errors regarding bridges 85 and 86 and a third about recon on industrial infratructure.

Checked DB and see that bridges 85 and 86 are not there so I guess that explains the first 2. This data can be captured and inserted ok before next mission.

3rd error was
"basMissionBuilder.subUpdateIndustrialInfrastructureRecon:3021 Either BOF or EOF is True, or the current record has been deleted. Requested operation requires a current record.
Error 3021
Description......" same comment as above after 3021 etc.

My concern is if there was an event regarding those bridges that requires another analyze when they are in the DB or we let it go?

Posted: Sat Feb 12, 2011 6:43 pm
by IV/JG7_4Shades
I reckon we put the bridges in and then destroy them in the Bridges table.

Posted: Sat Feb 12, 2011 6:56 pm
by IV/JG7_4Shades
Oh, I just noticed that the setting for tracking landing destinations is enabled. This shouldn't be enabled for carrier campaigns.

Posted: Fri Apr 22, 2011 11:47 am
by II/JG77Hawk_5
Campaign now updated to comply with latest MP and HSFX 5.

Cheers,
Hawk 5

Posted: Sat Sep 10, 2011 3:43 am
by II/JG77Hawk_5
Looks like we are on for a mission this Sunday night Aus time after a lonnnngg break from the campaign. Good to get the HQ campaigns running again.
Any interested parties be around on HQ TS @ 9:30pm AEDT (GMT +10).

Cheers
Hawk 5

Posted: Sat Jan 21, 2012 6:08 pm
by II/JG77Hawk_5
The 21:00hrs mission was flown on the 15th Jan and was so dark it was almost unflyable. It was basically an instruments only mission and being unflyable for any form of combat as such we decided to clock advance to 06:00hrs.

Cheers,
Hawk 5

Posted: Mon Feb 20, 2012 5:18 pm
by II/JG77Hawk_5
I noticed there were missions still in progress from last mission. If its ok and no objections can I delete all missions in progress?

Posted: Mon Feb 20, 2012 7:12 pm
by IV/JG7_4Shades
Sure!

Posted: Wed Mar 28, 2012 9:09 am
by II/JG77Hawk_5
With the current version of the MP all supply is now measured in Kg's as well as litres.

I suggest for the purpose of supply consistancy and immersion that we move this campaign over to the latest Object Specifications table.
It should be straightforward and I doubt we will end up in any overloaded unit issues.

Any issue with this?

Cheers,
5

Posted: Sun Jun 24, 2012 5:15 am
by II/JG77Hawk_5
Considering we may actually be able to get some time with HQ campaigns I have been reviewing each of them and hasn't SEOW come so far since they were launched.

The ground movement limit in Singapore seems a bit low at 25 considering it is an invasion and defense of the whole peninsula.

I would like to increase movements to at least 35 or 40.

When next SEOW version comes out, introduce barrages although maybe
just as a Japanese capability only.

If anyone involved has a bit of time (yeah right) maybe have a look and see what else may need an adjustment considering current SEOW capabilities.

Cheers,
5

Posted: Fri Sep 07, 2012 5:24 am
by II/JG77Hawk_5
Please update your HSFX to 6.0.13 for tonights Peanuts mission.

Cheers,
5

Posted: Fri Sep 07, 2012 1:30 pm
by II/JG77Hawk_5
Mission was run ok with devastation being rained down on the Allies.

We did hear messages at beginning of mission for Allied airstart aircraft but crashes occuring a few minutes later. Having a closer look at the map I found that the Allied air supply points are set to zero fuel. This was confirmed in the mission file. If ok I would like to delete the crash events for the aircraft that started in the air with no fuel from the eventlog and re-analyze. After which the supply points should be corrected as well. This basically was all Allied topups and was not due to any action or collisions etc.

Do Axis commanders have any objections?

This should be quick to do as I have backed up the DB post build/pre-analyze.

Posted: Fri Sep 07, 2012 2:00 pm
by II/JG77Hawk_5
Then again, despite all the crash events, the aircraft were not in the destroyed totals and now show as refueling? Even so I'm not sure that the topup flights final total number of aircraft is correct. One top up flight has only one plane. Being a topup I would have thought I was topping up at least 1 plane to make a total of 2 if not 3. Maybe something for a closer look. Its very late/early now, too tired.

Posted: Fri Sep 07, 2012 7:49 pm
by IV/JG7_4Shades
We can sort it out.

Posted: Fri Sep 21, 2012 1:41 pm
by II/JG77Hawk_5
After all our sorting out before kickoff, build and analyze went smoothly.

Big naval battle and with some friendly damage on both sides.

Warg has noted that a battleship in a task force is staying where it started yet task force is in final position. I saw this battleship in game in nice formation (with no bombs left :cry: ) out at sea with other members in line so there is an issue with that task force and why BB isn't included in final position.

New DCS gave me a backup eventlog!!

I have done a little bit of verbose fix up from old obj specs table and things look a bit better. Even tested unit rename on a couple of ships ok.

Supply loaded may need a look as litres and weight are out of whack.
Litres being a factor 10 higher than weight.