Hi Shades,
yes please to the name change, thanks.
Thanks also for the pointers, I sort of believed that would be the case.
Cheers
DD_Friar
www.dangerdogz.com
Search found 93 matches
- Sun 30 Jan 2011 3:49 pm
- Forum: General Discussion
- Topic: Tank Movement-What is best 1x4 group or 4 single units
- Replies: 4
- Views: 2782
- Sat 29 Jan 2011 1:37 pm
- Forum: General Discussion
- Topic: Tank Movement-What is best 1x4 group or 4 single units
- Replies: 4
- Views: 2782
Tank Movement-What is best 1x4 group or 4 single units
Salute,
Just putting the foundations together for a squad event.
What do people think is best for performance, using individual units or selecting the group object?
Any advice / pointers welcome
DD_Friar (spelling error in log in name...doh!)
Just putting the foundations together for a squad event.
What do people think is best for performance, using individual units or selecting the group object?
Any advice / pointers welcome
DD_Friar (spelling error in log in name...doh!)
- Sun 28 Dec 2008 7:53 am
- Forum: Technical Discussion
- Topic: mapping road layout
- Replies: 6
- Views: 2597
- Wed 24 Dec 2008 7:03 am
- Forum: Technical Discussion
- Topic: mapping road layout
- Replies: 6
- Views: 2597
- Tue 23 Dec 2008 11:12 am
- Forum: Technical Discussion
- Topic: mapping road layout
- Replies: 6
- Views: 2597
mapping road layout
Hello, Could I ask a question about mapping roads? I am a little uncertain on what is required. the instructions say about having a vechicle drive the route to an intersection. Does this mean that for a road layout (as per my crude design below) I would plot a truck moving from point 1 to point 2, t...
- Wed 17 Dec 2008 11:18 am
- Forum: Technical Discussion
- Topic: How to add a new Sector Map to SEOW
- Replies: 81
- Views: 70582
cross channel
@PA-Dore Salute for your excellent work. may i ask how things are going. I would very much like to build a seow based on this map. I may be able to contribute some time and effort towards your project. Is there any thing I could do to help? Cheers DD_Frior www.dangerdogz.com (Due to a spelling error...
- Mon 30 Jun 2008 6:40 am
- Forum: General Discussion
- Topic: Tank movement in the desert
- Replies: 4
- Views: 3192
- Sat 28 Jun 2008 12:44 pm
- Forum: General Discussion
- Topic: Tank movement in the desert
- Replies: 4
- Views: 3192
- Wed 18 Jun 2008 4:36 pm
- Forum: General Discussion
- Topic: Tank movement in the desert
- Replies: 4
- Views: 3192
Tank movement in the desert
Salute one and all. I am just laying the foundations for an seow based on the desert map. My problem is that I am unable to get the tanks to move over the desert. If I plot them to move off road, nothing happens, if I have them on the road, they move fine. I have the movement rules set to simple. Am...
- Tue 27 May 2008 10:30 am
- Forum: Campaign Noticeboard
- Topic: Squad wanted to fly against - Could it be you?
- Replies: 2
- Views: 8205
Squad wanted to fly against - Could it be you?
The Danger Dogz (www.dangerdogz.com) are looking for a large squad to have a SEOW match with. Ideally the squad would be able to field up to 16 pilots (minimum 12 pilots) for 12 one hour missions. The proposed day for the match would be each Sunday at 4pm, Eastern Daylight Time. If the group doesn't...
- Tue 20 May 2008 5:47 am
- Forum: General Discussion
- Topic: SEOW and the Mods
- Replies: 8
- Views: 4869
- Mon 19 May 2008 5:43 pm
- Forum: General Discussion
- Topic: Using skins and FPS overhead
- Replies: 4
- Views: 3253
- Mon 19 May 2008 11:26 am
- Forum: General Discussion
- Topic: SEOW and the Mods
- Replies: 8
- Views: 4869
SEOW and the Mods
Hello,
Is seow affected by them?
and
Can players who have them play with players that dont ?
Is seow affected by them?
and
Can players who have them play with players that dont ?
- Mon 19 May 2008 11:20 am
- Forum: General Discussion
- Topic: Using skins and FPS overhead
- Replies: 4
- Views: 3253
- Mon 19 May 2008 8:51 am
- Forum: General Discussion
- Topic: Using skins and FPS overhead
- Replies: 4
- Views: 3253
Using skins and FPS overhead
I have read the thread on how skins work but was wondering, could anyone that has run a full seow using custom skins advise me please as to whether they had any frame rate issues / lags as a result. Do the skins only need to reside with the person hosting the mission or should all players download t...