Search found 20 matches
- Sat 25 Feb 2012 12:41 am
- Forum: General Discussion
- Topic: Editing carriers landings
- Replies: 6
- Views: 3064
- Fri 24 Feb 2012 10:13 pm
- Forum: General Discussion
- Topic: Editing carriers landings
- Replies: 6
- Views: 3064
Relax, it just works. :D It is a good idea to place the the second-last waypoint (the one before landing) approximately where the carrier will be at the end of the mission. The AI will fly to the second-last waypoint, then fly direct to the carrier's actual position. Cheers, 4S Shades, this has alw...
- Tue 14 Feb 2012 10:53 am
- Forum: Campaign Development Notes
- Topic: CV-6 Action Reports and Logs
- Replies: 3
- Views: 8531
- Mon 13 Feb 2012 9:35 pm
- Forum: Campaign Development Notes
- Topic: CV-6 Action Reports and Logs
- Replies: 3
- Views: 8531
Zoi, Just saw this post, it's been a while since visiting here. I thought you might find these links interesting: http://pacific.valka.cz/forces/tf58.htm http://pacific.valka.cz/forces/tf38.htm I found then very useful in making historical like coops for my squad in tracing the combat history of the...
- Sat 26 Mar 2011 10:07 am
- Forum: Campaign Noticeboard
- Topic: database of SEOW squadrons
- Replies: 4
- Views: 8316
I think it's the latter Malysh. The idea is a good one and not overestimated at all. I believe that a place like the SimHQ forums would be a place where you might get a better response. Or maybe over at the FISK forum: http://www.gofisc.com/
- Fri 25 Feb 2011 8:45 am
- Forum: Campaign Noticeboard
- Topic: database of SEOW squadrons
- Replies: 4
- Views: 8316
Air Group 51 is a medium sized squad based in the US. We are continually faced with the same problem - finding other squads to fly against in an SEOW campaign. Our problem is somewhat exacerbated by the fact that we are a US Navy carrier based squad and have a hard time finding opponents that prefer...
- Mon 03 Jan 2011 10:56 am
- Forum: Technical Discussion
- Topic: TD 4.10 and SEOW
- Replies: 39
- Views: 10407
- Sun 02 Jan 2011 7:51 pm
- Forum: Technical Discussion
- Topic: TD 4.10 and SEOW
- Replies: 39
- Views: 10407
AH SOOooo. That is very cool Shades, but in the case of a carrier campaign, a carrier skipper could be royally screwed if he plans his carrier's movements for the next mission based on a buggered forecast! :shock: The result of it could be disastrous, and in RL it would never happen since the skippe...
- Sun 02 Jan 2011 3:10 pm
- Forum: Technical Discussion
- Topic: TD 4.10 and SEOW
- Replies: 39
- Views: 10407
- Sat 01 Jan 2011 11:38 pm
- Forum: Technical Discussion
- Topic: TD 4.10 and SEOW
- Replies: 39
- Views: 10407
- Sat 01 Jan 2011 3:31 pm
- Forum: Technical Discussion
- Topic: TD 4.10 and SEOW
- Replies: 39
- Views: 10407
- Sat 01 Jan 2011 3:23 pm
- Forum: Technical Discussion
- Topic: TD 4.10 and SEOW
- Replies: 39
- Views: 10407
Shades, I hope you don't mind, but I took the liberty of looking into this, and it does not appear that any of the smoke objects are affected by the wind direction or speed. I went up to 20+ knots with no discernible results. This was with a clean install of 4.10 in a coop. I also had the properties...
- Fri 07 Aug 2009 9:44 am
- Forum: General Discussion
- Topic: Modded Maps?
- Replies: 6
- Views: 3362
- Thu 06 Aug 2009 5:17 pm
- Forum: General Discussion
- Topic: Modded Maps?
- Replies: 6
- Views: 3362
- Thu 06 Aug 2009 10:20 am
- Forum: General Discussion
- Topic: Modded Maps?
- Replies: 6
- Views: 3362