TD 4.10 and SEOW

For bug reports and fixes, installation issues, and new ideas for technical features.

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Loon
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Location: Canary Islands

Post by Loon »

Hi

I believe there is a windsock object in the game, in fact, three types in different positions regarding the wind strength AFAIK.

Maybe SEOW can place one of these objects in the apropiate direction so the pilots can see if the take off or landing is secure or not.
IV/JG7_4Shades
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Joined: Mon 08 Jan 2007 11:10 pm
Location: Perth, Western Australia

Post by IV/JG7_4Shades »

Nice! Loon can you please tell me the names of the windsock objects so that I can place them in the mission file? The name I need is the internal FMB name, e.g. the searchlight has GMB name "vehicles.lights.Searchlight$SL_ManualBlue".

Cheers,
4S
Last edited by IV/JG7_4Shades on Mon 03 Jan 2011 9:33 pm, edited 1 time in total.
IV/JG7_4Shades
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VT-51_Razor
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Post by VT-51_Razor »

Actually there are 6 objects. 3 are high vis red and white socks, and 3 are OD.

[Buildings]
0_bld House$sockstrong
1_bld House$sockmiddle
2_bld House$socknone
3_bld House$Camo_sockstrong
4_bld House$Camo_sockmiddle
5_bld House$Camo_socknone

Their object numbers are 1082 - 1087
VT-51_Razor
Operations Officer
Air Group 51

Those in aviation, who think they know it all, are particularly annoying to those of us who really do.
IV/JG7_4Shades
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Post by IV/JG7_4Shades »

Excellent. It shall be done. :)

Cheers,
4S
IV/JG7_4Shades
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EAF331_Starfire
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Post by EAF331_Starfire »

I know I am asking a lot, but are there any approximate ETA on the HSFX based on the TD4.10 :?:

Since I have no knowledge of IL2s inner working I doubt that modding an IL version to HSFX are trivial.

102-Yu and EAF are in the final stage planning a seow based on the historical Operation Crossbow and estimate that we can start it up between january and february.
Pilots on both sides have shown interest in a HSFX based on TD4.10.

Happy new year Guys :D
Waiting for HSFX 6 support ;-)
IV/JG7_4Shades
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Location: Perth, Western Australia

Post by IV/JG7_4Shades »

Hi Starfire,

HSFX release due: 2 weeks*
SEOW release due: 1 week after HSFX release

* Oleg's measurement ;)

Seriously, Charlie is the person to ask about HSFX releases, not us here. All I know is that people are working on both HSFX and SEOW right now.

Cheers,
4Shades
IV/JG7_4Shades
SEOW Developer

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EAF331_Starfire
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Post by EAF331_Starfire »

IV/JG7_4Shades wrote:Seriously, Charlie is the person to ask about HSFX releases, not us here. All I know is that people are working on both HSFX and SEOW right now.

Cheers,
4Shades
Thx 4Shades.
Any idear of how I can reach Charlie?
Should I post here or somewhere else?
Waiting for HSFX 6 support ;-)
102nd-YU-Devill
Posts: 69
Joined: Sat 29 Nov 2008 10:41 am

Post by 102nd-YU-Devill »

Hi Starfire,

IMHO it can't be answered, right now, as it depends also on TD and how fast will the 4.101 fix come out.
Anyway, HSFX guys are really hard at work and I don't think we should bug them now with dates.

Cheers!
PA-Dore
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Post by PA-Dore »

I have checked 6 x Solomons maps of 4.10.

Tables changed:
- Bridges x 6
- Highways x 6 (roads records increase from 0842 to 0144)
- Highways_Intersections x 6
- Sectors_Seasons x 6
- Tile_Map_Codes x 6

Tables with no change:
- Airbases
- Airbases_Layouts
- Industrial_Installations

php files changed:
MP_Maps.php

All new captures are done, I will send new files in 1 or 2 days.
IV/JG7_4Shades
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Location: Perth, Western Australia

Post by IV/JG7_4Shades »

Excellent JP!
IV/JG7_4Shades
SEOW Developer

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PA-Dore
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Post by PA-Dore »

Here are new datas for Solomons x 6 maps 4.10

To be validated by Shades before using:
- 6 Databases
- Detailled changed tables
- 1 x php file (MP_Maps.php)
IV/JG7_4Shades
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Post by IV/JG7_4Shades »

Incorporated in SEOW 3.3, looks solid. :)

Cheers,
4Shades
IV/JG7_4Shades
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102nd-YU-Devill
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Post by 102nd-YU-Devill »

Hi all, just a quick question:

The new industrial target "plates" are there as an object in HSFX already, but I can't seem to be able to find any discussion here about it, as to how will they work, or what is the status of implementing them in SEOW.

If I missed something, could someone please point out the right thread to read about it?

Thanks!
IV/JG7_4Shades
Posts: 2211
Joined: Mon 08 Jan 2007 11:10 pm
Location: Perth, Western Australia

Post by IV/JG7_4Shades »

Hi Devill,

I haven't got to them yet. But in order for them to be used in SEOW we would need to capture locations across relevant maps (Berlin, Normandy, Manchuria, etc etc) where they should be deployed, i.e. a table including Map, Plate/Area Name, X, Y, Z(orientation). Kind of like the Industrial_Installations table.

Cheers,
4Shades
IV/JG7_4Shades
SEOW Developer

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102nd-YU-Devill
Posts: 69
Joined: Sat 29 Nov 2008 10:41 am

Post by 102nd-YU-Devill »

Hi Shades,

Thanks for the update! Keep it up mate!

Cheers!
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