Persistent ship damage and repair
Thanks to some marvellous work by others (who will be announced later), I have now got a working prototype of this feature in SEOW. At last we will know that if we hit a carrier and get it heavily damaged in mission 1, then in mission 2 we have an improved chance of sinking it as it will still be damaged (subject to the repair setting).
Real-Time Radar Tracking
Again, other developers in the AWI community have made a radar tracking mod available. I am now building a new MP tool to display live radar information on the map whilst each mission is being hosted. The AWI community use this by designating a player as radar controller for each mission. This player scans the radar screen out of game, and uses TS to give flight orders to the pilots in-game.
Availability in SEOW: 2 weeks.

Cheers,
4Shades