General discussions for all registered June 1942 administrators, commanders and pilots. Come in and sit down!
Moderators: IV/JG7_4Shades, 22GCT_Gross
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LW/JG10_Armwaar
- Posts: 403
- Joined: Wed Jun 18, 2008 5:07 pm
- Location: Fredericksburg, VA
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by LW/JG10_Armwaar » Wed Feb 10, 2010 1:54 pm
242Sqn_Chap wrote:I could get Authoritarian all over the place couldn't I and tell people that they MUST have this....
But ultimately its all a matter of personal choice.
How about 'You would be very foolish not to install this Official Update' ?
It contains positive things that will be of benefit to everybody that has it in the long term ! (even if not directly in the next day or so in some cases.)
Do you think that would help Armwaar ?
A few points.
1) I'm not a mod expert. I presumed that the hosts would need upgrade and upgrades can take time.
2) I want to avoid surprises.
3) I need to convey clear direction to our other players who don't regularly visit this forum.
It was initially presented in terms of "Optional" based on theatre. I have no problem with "Mandatory" as long as the mandates are clear, which is why, as well as other users ultimately asked for clarification.
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Classic EAF19
- Posts: 2315
- Joined: Mon Mar 31, 2008 6:52 am
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by Classic EAF19 » Wed Feb 10, 2010 2:29 pm
EDIT:
found the answer myself, finger trouble
Molti nemici molto onore!
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150GCT_Veltro
- Posts: 568
- Joined: Thu Nov 12, 2009 11:54 am
- Location: Bologna, Italy
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Contact:
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by 150GCT_Veltro » Wed Feb 10, 2010 3:15 pm
LW/JG10_Armwaar wrote:242Sqn_Chap wrote:I could get Authoritarian all over the place couldn't I and tell people that they MUST have this....
But ultimately its all a matter of personal choice.
How about 'You would be very foolish not to install this Official Update' ?
It contains positive things that will be of benefit to everybody that has it in the long term ! (even if not directly in the next day or so in some cases.)
Do you think that would help Armwaar ?
A few points.
1) I'm not a mod expert. I presumed that the hosts would need upgrade and upgrades can take time.
2) I want to avoid surprises.
3) I need to convey clear direction to our other players who don't regularly visit this forum.
It was initially presented in terms of "Optional" based on theatre. I have no problem with "Mandatory" as long as the mandates are clear, which is why, as well as other users ultimately asked for clarification.
It's an official SEOW patch because HSFX is the official SEOW mod. So this patch is a
MUST not an option.
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WSP_Satellite
- Posts: 50
- Joined: Tue Dec 29, 2009 11:18 am
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by WSP_Satellite » Wed Feb 10, 2010 5:42 pm
Ok how do users using the UP v2.0 using the HSFX switcher update to the new mod?
Question is the Kuban mission going to be using this mod for tomorrow night as we would all need to update by then ?
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=69.GIAP=TUSHKA
- Posts: 343
- Joined: Tue Feb 05, 2008 2:19 pm
- Location: The Democratic People's Republic of Ohio
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Contact:
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by =69.GIAP=TUSHKA » Wed Feb 10, 2010 6:22 pm
At the moment the 69.GIAP server has not yet been updated to this latest patch (it has the earlier ones though), and I don't think it will make any difference for either Kuban or Crimea. Whether it is installed or not will not affect your ability to fly in these sectors, if I understand correctly. Similarly, whether or not you have it installed should have no effect in these sectors, so you don't need to worry about using UP v2.0.
C!
Tushka
Flying isn't dangerous. Crashing is what's dangerous.
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WSP_Satellite
- Posts: 50
- Joined: Tue Dec 29, 2009 11:18 am
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by WSP_Satellite » Wed Feb 10, 2010 6:51 pm
Thanks for your quick response TUSHKA and hope all goes well for tomorrow.~S~
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=69.GIAP=Shvak
- Posts: 56
- Joined: Mon Nov 23, 2009 9:23 am
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by =69.GIAP=Shvak » Thu Feb 11, 2010 12:58 am
It fixes ship damage models, both Crimea and Kuban have ships?
It is generally inadvisable to eject directly over the area you just bombed — USAF Manual
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Tanker
- Posts: 568
- Joined: Tue Nov 24, 2009 10:19 am
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by Tanker » Sat Feb 13, 2010 6:29 pm
=69.GIAP=Shvak wrote:It fixes ship damage models, both Crimea and Kuban have ships?
Midway, The Slot, and New Guinea do.
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15/JG52_Robi
- Posts: 368
- Joined: Sat Feb 02, 2008 12:07 pm
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by 15/JG52_Robi » Sun Feb 14, 2010 2:22 pm
Can someone explain to me what does "Immersive HUD" mean?
I have tried several a/c in QMB and the HUS looks the same to me?
Also, what is the effect of "original buttons" mod?
Thank you in advance.
Robi
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PA-Dore
- Posts: 312
- Joined: Sat Mar 21, 2009 2:58 am
- Location: Savoie (FRANCE)
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Contact:
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by PA-Dore » Sun Feb 14, 2010 5:22 pm
Hud messages are less numerous, no message e.g. for EnemyAircraftDestroyed, Player_Killed, StabilizerOff, ....
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_1SMV_6Cilindri
- Posts: 6
- Joined: Sun Jan 03, 2010 3:04 pm
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by _1SMV_6Cilindri » Mon Feb 15, 2010 5:28 am
WSP_Satellite wrote:Ok how do users using the UP v2.0 using the HSFX switcher update to the new mod?
+1 for the Ultrapack update, thx!
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242Sqn_Chap
- Posts: 823
- Joined: Sat Jul 26, 2008 6:58 pm
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by 242Sqn_Chap » Mon Feb 15, 2010 7:59 am
????
I don't know if you are aware of it but I and some ofthe other admins here spent a huge amount of our time making HSFX..which we designed for SEOW.
I am not about to patch up somebody elses's mod (which is 98% ripped off from our work anyhow)...
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=69.GIAP=MORAK
- Posts: 238
- Joined: Tue Nov 17, 2009 9:03 pm
- Location: Norcross Ga.
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by =69.GIAP=MORAK » Mon Feb 15, 2010 3:18 pm
Hey Chap how would this work with the UP 2.0 mod pack with the HSFX switcher? I have downloaded it but i dont want to install it and screw up my game. Thx.
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II/JG3K.Brandle
- Posts: 586
- Joined: Mon Jan 28, 2008 9:47 pm
- Location: USA
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by II/JG3K.Brandle » Mon Feb 15, 2010 5:06 pm
S!
Just out of curiosity, what version of the game were the people who got kicked on Sunday using?